In "Using Video Games as Bait to Hook Readers," an article in the New York Times book section, writer Motoko Rich looks into the concept of using video games to promote reading, and who’s getting on board (educators, librarians, authors, publishers) with it. From the article:
Increasingly, authors, teachers, librarians and publishers are embracing this fast-paced, image-laden world in the hope that the games will draw children to reading.
Spurred by arguments that video games also may teach a kind of digital literacy that is becoming as important as proficiency in print, libraries are hosting gaming tournaments, while schools are exploring how to incorporate video games in the classroom.
Click HERE to link to the article at the New York Times online.